Questions.
The short answers. Each one links to the full page.
+Can the dev sell $MEMELIQUID?
The buyback bot can't: sells are blocked in its code. The launch dev buy is locked and unlocks straight into the airdrop wallet. $MEMELIQUID
+What do I get for trading?
0.25% of your dollar volume back in $MEMELIQUID at each airdrop, if you traded at least $1,000 since the last one. $10,000 traded = $25.00. Airdrops
+When are airdrops?
After each 24-hour lock ends, at a random time, so nobody can game the timing.
+Do I need to claim my airdrop?
No. It's sent straight to the wallet you traded with.
+Does trading $MEMELIQUID count toward airdrops?
No. Only trades on coins launched on MemeLiquid count.
+How much are the fees?
1.25% per trade, like pump.fun. 0.15% of all volume goes to $MEMELIQUID buybacks. Fees
+Do coin creators earn fees?
No. The platform wallet is every coin's on-chain creator, so the whole creator fee goes to the team and to buybacks.
+What happens when a coin's curve fills?
At about a 410 SOL market cap pump.fun graduates it to its PumpSwap pool, automatically. You can keep trading it here and everywhere else. Launching a coin
+Can anyone pull the liquidity?
No. Coins run on pump.fun's contracts: the curve's SOL stays in the curve, and at graduation pump.fun moves it into a PumpSwap pool. Neither the launcher nor we can pull it.
+Is this safe?
MemeLiquid never holds your funds: you sign every transaction in your own wallet. But memecoins are extremely risky and anyone can launch one. Read the risks.
+Is this financial advice?
No. Nothing on MemeLiquid is financial advice.